Lisa Marie Asubonteng, Jonathan Goudefroy, Grzegorz Jaszczyk, Ruth Lankeit, Mariia Maksimova, Phuong Thao Phan, Ekaterina Romanova, Leon Volbers
Sound is often an overlooked element in etc field of design, yet it plays an essential role in our sensory perception. Sound design is fundamental to what makes the world of a film, theater performance, video game, or installation feel immersive, compelling, and convincing.
In this course, we considered the use of sound in audiovisual environments. We explored how sound impacts and shapes our perception of both built, and natural environments and examined the basic principles of the interaction between sound and image (psychoacoustics). In addition to covering linear sound design techniques (i..e. sound for film), we looked at production techniques ranging from sampling to synthesis, as well as sound manipulation techniques such as filtering and signal processing. Our work culminated in a series of free-form audiovisual projects using the methods and techniques laid out in our course.